In its place is a frenzy, which gradually drains the meter used to execute super moves, but allows unlimited uses of said moves while it's active, which can dramatically alter a character's offensive capabilities. Shadows control similarly to the original characters, but lose the ability to burst out of lengthy combos or as a last-ditch meter-filling attack. As you might expect, the existing cast has seen some tweaks and additions to their movesets, though the most significant change to the base game is the addition of "shadow" versions for most characters. It’s a nifty feature that functions well for the purpose of finding sparring partners, though it’s a shame it’s only available on one platform.įor competitive fighting fans, however, the biggest draws are the new characters and the various gameplay additions. Here, you can create a cute little Persona-themed avatar and search for matches and lobbies by trotting around various familiar environments refashioned to look like arcades, seeing information about the matches in progress and the players therein. Enhanced player profiles and room-searching carry across both versions, but one particularly cool interface is a PlayStation 3 exclusive: a virtual arcade. Online play also sees some noteworthy improvements. The ability to customize your character with stats of your picking and helpful skills is a nice strategic element. Golden Arena is similar to survival modes in other fighting games in that you have to beat opponents back-to-back, but you don’t have to worry about energy management. Even the level-up screen is a neat throwback to the presentation of the original games. In this mode, you trek through dungeons filled with opponents, besting them in order to level up and boost stats that increase your fighting prowess. Golden Arena is a particularly fun time-killer, and one that will remind series veterans of scaling the tower of Tartarus. Besides the significant roster expansion, the game features a completely new and quite long story mode that picks up after the events of P4A, along with a challenge mode called Golden Arena. In addition to this, the majority of the cast gains a "shadow" character mode that dramatically alters key elements of the fighting engine. Three more characters will be made available at a later date (though at the time of this writing, only Adachi and Marie are available, both of which are free for a limited time and $5 individually at a later date). For starters, the game features six new characters out of the box: two versions of antagonist Sho Minazuki (with and without persona) a newly combat-ready Rise Kujikawa and Junpei, Yukari, and Ken from Persona 3. The original Persona 4 Arena (P4A) was a successful attempt at marrying what both of these groups would want in a game, and much like the original releases of Persona 3/ 4 (and seemingly the whole fighting game genre), the game has now been granted a vastly expanded release in Persona 4 Ultimax.Ītlus and co-developer Arc System Works have gone out of their way to make sure that this new edition comes with enough new content to justify the asking price. Chances are that if you're interested in Persona 4 Arena Ultimax (P4AU), you fall into one of two camps of players: the folks who cherish competitive fighting games and their intricate mechanics, or the crew who adores the characters and intricate storyline of the Persona role-playing games.
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